Displaying 177 resources


Experience Driven Content Generation
Procedural content generation (PCG) is an increasingly important area of technology within modern human-computer interaction (HCI) design.

Artificial Intelligence and Games Textbook
This book aims to be the first comprehensive textbook on the application and use of artificial intelligence (AI) in, and for, games.



Deep Autoencoders
This lecture overviews Deep Autoencoders that has many applications in image denoising, classification, generation and in object pose estimation.

Digital libraries for 3D human face
This resource provides links to representative repositories of 3D faces. In the last few years, some 3D face datasets have been acquired and made publicly available. Typically, these datasets have been designed targeting a specific application.



Artificial Neural Networks. Perceptron
This lecture will cover the basic concepts of Artificial Neural Networks (ANNs): Biological neural models, Perceptron, Activation functions, Loss types, Steepest Gradient Descent, On-line Perceptron training, Batch Perceptron training.



e-Symposium 2023: Tweet sentiment analysis
Sentiment analysis in texts, also known as opinion mining, is a significant Natural Language Processing (NLP) task, with many applications in automated social media monitoring, customer feedback processing, e-mail scanning, etc.