Displaying 98 resources
AI and Computational Politics
The aim of this lecture is to a) define Computational Politics as a discipline lying at the intersection of Political science and Computer science and b) present the use of AI and IT tools in political data analysis.
Computational Politics has vario
Graph Signal Processing
This lecture overviews Graph Signal Processing that has many applications in Network Theory, Web Science and Social Media Analytics. It covers the following topics in detail: Linear 1D convolution. Cyclic 1D convolution. Graph Basics.
Face Clustering
This lecture overviews Face Clustering that has many applications in Human-centered Computing, Image and Video Analysis and Social Media Analytics. It covers the following topics in detail: Facial image similarities. Similarity graphs.
Blockchain Technology and Applications
This lecture overviews Blockchain Technology that has many applications in Cryptocurrencies, Identity Management and Biometrics. It covers the following topics in detail: Introduction to Cryptography, Blockchain and Blockchain Consensus Algorithms.
Search-Based Procedural Content Generation: A Taxonomy and Survey
The focus of this survey is on research in applying evolutionary and other metaheuristic search algorithms to automatically generating content for games, both digital and nondigital (such as board games).
Pedestrian Detection
This lecture overviews Pedestrian Detection that has many applications in autonomous car vision and smart city applications.
Privacy Protection, Ethics and Regulations for Autonomous Systems
This lecture overviews Privacy Protection, Ethics and Regulations for Autonomous Systems that has many applications in Autonomous cars and drones.
Discrete-time Signals and Systems
This lecture overviews discrete-time Signals and Systems topics. Discrete-time signals are presented: periodic signals, delta signal, unit step signal, exponential signal, trigonometric signals, complex exponential signal.
Signal Sampling
This lecture overviews Signal Sampling that has many applications in signal acquisition, processing and analysis. It covers the following topics in detail: Discrete/Continuous Signals, Signal Sampling, Signal Reconstruction, Signal Quantization.
Article/Books/eBooks
Artificial Intelligence and Games Textbook
This book aims to be the first comprehensive textbook on the application and use of artificial intelligence (AI) in, and for, games.
Visual Speech Recognition
This lecture overviews Visual Speech Recognition that has many applications in Human-centered Computing, Image and Video Analysis and Social Media Analytics.
Introduction to Human Centered Computing
This lecture overviews Human Centered Computing that has many applications in Human-Computer Interfaces, Data Analytics and Social Media Analytics.